Yay I finished my first app! It’s a granular audio sampler/player/sequencer. Download it and give it a spin! I added a tutorial/help for the user to make sense of this jungle of boxes, and a demo preset and beat! I fixed all the bugs I could find and cleaned up the code, but I’m sure … Continue reading Granulatuon version 1.0 is here
Read MoreI had dabbled in Unity back in 2013 and got familiarized more later when working with friends, but the licensing issues, laggy UI and the hefty process of dealing with Unity hub and endless revisions that made things just worse just exhausted me. I had been looking for an alternative for a while. Being code-wary, … Continue reading Hello Godot!
Read MoreLooks like I’m going to get involved in a new game (working title “Dot”), currently under production! It’s a fast paced geometric action game, and I will be working with a skillful, talented and inspiring team, working on generative procedural music and sound effects! Exciting!
Read MoreI’ve been developing this one for the past 8 months now, and it’s finally seeing the light of the day! This album really put my skills as a producer and as a song writer to test! And we have our label Epoxy up and running too!
Read MoreNew works with Hambaazi association! Last week I did some simple animating for the song Yek Shab-e Toofani. Also finished producing one new song. This is the first from the new series of lullabies. Sang by Lili Parsipour, It’s based on Alice Tegnér‘s “Tula hem och tula vall” and inspired by the lyrics in Pippi Långstrump. It was … Continue reading New Songs for Hambaazi!
Read MoreFasching club has a weird placement of their stage along the side of their quite long and narrow venue, so the huge band barely fitted on the platform, actually the third violin had to stand off stage, she was on fire though, so I did not mind! We happened to be standing right behind the … Continue reading Fire! Orchestra live in Fasching club, Stockholm
Read MoreIt was quite an experience getting to see the people at the top of their game in the world of game sound! The event started with a presentation from the audio director from Tencent games all the way from China, Cheney Wu, where he talked about mobile games, their huge and growing chunk of the video games … Continue reading Wwise World Tour: Stockholm
Read MoreI have been a fan of Esbjörn Svensson Trio, the modern Swedish jazz geniuses, since a friend introduced me to their 2006 album Tuesday Wonderland, but with the tragic passing of the late Esbjörn Svensson in 2007, I knew I would never get the chance to see them live, the way their music was intended … Continue reading Rymden live in Berwaldhallen, Stockholm Jazz Festival
Read MoreNew projects with Hambaazi association! I have already started the second part of the nursery rhymes package sang by my nephew! It’s challenging working with children of such young age, but also quite rewarding! I tangibly feel my soul being cleansed, haha 🙂 We’re also working towards a Christmas themed album, and a collection of … Continue reading New Hambaazi albums in the works
Read MoreI just started going through Audiokinetic’s Wwise-101 Certification Course. I meant to go through this a few months ago but I had to fix my computer and internet connection. It works on a FPS early Doom style game called Cube. There’s also a Limbo sample available to work with which is the icing on the … Continue reading Wwise Certification Course
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